VERSION 2

C2STruck.TXT	// Stock-version, fun
0.15			// Softness


START OF DRIVABLE STUFF
-0.08 , 0.179, 0		// Offset of driver's head in 3D space
80 ,-70			// Angles to turn to make head go left and right
0 , 0.175 , 0.2 , 30	// Offset of 'mirror camera' in 3D space, viewing angle of mirror
none,none,PRATBDRT.PIX,PRATBDHZ.PIX		// Pratcam border names (left, top, right, bottom)
END OF DRIVABLE STUFF


5314 , 5314 , 5314	// Engine noise (normal, enclosed space, underwater)
stealworthy			// Can be stolen


//---------------------------------------Damage info for TOP impacts
1			// Number of clauses               
always		// Condition      
  1				// Systems count                   
	  driver,1.5        	// Damage                                  
//---------------------------------------Damage info for BOTTOM impacts  
5			// Number of clauses               
always            // Condition
  1				// Systems count
	  transmission,0.2	// Damage               
	  z<0.25&x<0.25		// Condition           
  3				// Systems count
	  lf_wheel,0.5		// Damage              
	  lf_brake,0.5		// Damage              
	  steering,0.3		// Damage              
	  z<0.25&x>0.75		// Condition           
  3				// Systems count
	  rf_wheel,0.5		// Damage              
	  rf_brake,0.5		// Damage              
	  steering,0.3		// Damage              
	  z>0.75&x<0.25		// Condition           
  2				// Systems count
	  lr_wheel,0.5		// Damage              
	  lr_brake,0.5		// Damage              
	  z>0.75&x>0.75		// Condition           
  2				// Systems count
	  rr_wheel,0.5		// Damage              
	  rr_brake,0.5		// Damage              
//---------------------------------------Damage info for LEFT impacts            
3			// Number of clauses
z>0.25&z<0.75	// Condition
  1				// Systems count
	  driver,1.0		// Damage               
	  z<0.25			// Condition            
  3				// Systems count
	  lf_wheel,0.5		// Damage                       
	  lf_brake,0.5		// Damage                       
	  steering,0.3		// Damage                       
	  z>0.75			// Condition            
  2				// Systems count
	  lr_wheel,0.5		// Damage                       
	  lr_brake,0.5		// Damage                       
//---------------------------------------Damage info for RIGHT impacts
3			// Number of clauses               
z>0.25&z<0.75	// Condition                    
  1				// Systems count
	  driver,1.0		// Damage               
	  z<0.25			// Condition            
  3				// Systems count
	  rf_wheel,0.5		// Damage                       
	  rf_brake,0.5		// Damage                       
	  steering,0.3		// Damage                       
	  z>0.75			// Condition            
  2				// Systems count
	  rr_wheel,0.5		// Damage                       
	  rr_brake,0.5		// Damage                       
//---------------------------------------Damage info for FRONT impacts
3			// Number of clauses               
always		// Condition            
  2				// Systems count
	  engine,0.4		// Damage               
	  transmission,0.3	// Damage                       
	  x<0.25			// Condition            
  3				// Systems count
	  lf_wheel,0.5		// Damage                       
	  lf_brake,0.5		// Damage                       
	  steering,0.5		// Damage                       
	  x>0.75			// Condition            
  3				// Systems count
	  rf_wheel,0.5		// Damage                       
	  rf_brake,0.5		// Damage                       
	  steering,0.5		// Damage                       
//----------------------------------------Damage info for REAR impacts
3			// Number of clauses               
always		// Condition            
  1				// Systems count
	  transmission,0.5	// Damage                       
	  x<0.25			// Condition            
  2				// Systems count
	  lr_wheel,0.5		// Damage                       
	  lr_brake,0.5		// Damage                       
	  x>0.75			// Condition            
  2				// Systems count
	  rr_wheel,0.5		// Damage                       
	  rr_brake,0.5		// Damage
//----------------------------------------

                                     
GEAGLEF.PIX,GEAGLEF.PIX,GEAGLEA.PIX     // Grid image (opponent, frank, annie)

1			// Number of extra levels of detail
6			// min_dist_squared                
WhamBam.WAM		// crush data file

CARWSCRN.PIX		// Name of reflective screen material (or none if non-reflective)
100				// Percentage transparency of windscreen

3		// Number of steerable wheels
10		// GroovyFunkRef of 1st steerable wheel
11		// GroovyFunkRef of 2nd steerable wheel
12		// GroovyFunkRef of 3rd steerable wheel

0,-1,-1,-1			// FL suspension parts GroovyFunkRef
1,-1,-1,-1			// FR suspension parts GroovyFunkRef
2,4				// RL suspension parts GroovyFunkRef
3,5				// RR suspension parts GroovyFunkRef

30,31,32,33		// Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
34,35,-1,-1		// Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

0.212		// Driven wheels diameter
0.212		// Non-driven wheels diameter

START OF FUNK

TruBrakesL
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
TruBrakes, 2,0,2,0
TruBrakes, 2,1,2,0
TruBrakes, 2,0,2,1
TruBrakes, 2,1,2,1

NEXT FUNK

TruBrakesR
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
TruBrakes, 2,0,2,0
TruBrakes, 2,1,2,0
TruBrakes, 2,0,2,1
TruBrakes, 2,1,2,1

END OF FUNK

START OF GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
0
0,1,0
rock
absolute
10
0,0,0
y
0

NEXT GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
1
0,1,0
rock
absolute
11
0,0,0
y
0

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
34
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
35
0,0,0
x

NEXT GROOVE

MLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
2
0,1,0
spin
controlled
30
0,0,0
x

NEXT GROOVE

MRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
spin
controlled
31
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
spin
controlled
32
0,0,0
x

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
33
0,0,0
x

NEXT GROOVE

SteerWheel.ACT	// Model name
not a lollipop
constant
NO FUCKING PATH YOU CUUUUUUUNT
rock
absolute
12			// GroovyFunkRef for movement
0 , 0 , 0		// Center of movement
z			// Axis
0

END OF GROOVE
// END OF CRUSH DATA
START OF MECHANICS STUFF version 1

1.25	// Minimum turning circle: [Radius in meters * 0.2] Or [Diameter in meters * 0.1]
1.3	// Brake multiplier.
1.0	// Braking strength multiplier.
6	// Number of gears.
225	// Speed at red line in highest gear.	(0.9 x top speed)
3.75	// Acceleration in highest gear (m/s^2) i.e. engine strength.

normal			// Type (Sub member: Root part)
none				// Identifier
C2STruck.ACT		// Actor
none				// Type (Sub member: Joint data)

0 , 0.16 ,-0.05	// Centre of mass
35			// Mass
0.88 , 1.1 , 2.05// Angular momentum proportions	(1.5X , 1.5Y , 1.0Z)
150			// Downforce-to-weight balance speed

4                           // Number of 'Wheels' entries.

	// Wheels entry #1
0				// Type
Left front			// Identifier
FLWHEEL.ACT			// Actor
-0.25 , 1 , -0.64		// Position		(X = Centre)
1				// Steerable flags
0				// Driven flags
0.008				// Suspension give
0.5				// Damping factor
0.95				// Fractional reduction in friction when slipping
83 , 83			// Friction angles
1.5				// Traction fractional multiplier
0.02				// Rolling resistance

	// Wheels entry #2
1				// Type
Right front			// Identifier
FRWHEEL.ACT			// Actor
0.25 , 1 , -0.64		// Position
1				// Steerable flags
0				// Driven flags
0.008				// Suspension give
0.5				// Damping factor
0.95				// Fractional reduction in friction when slipping
83 , 83			// Friction angles
1.5				// Traction fractional multiplier
0.02				// Rolling resistance

	// Wheels entry #3
1				// Type
Left rear			// Identifier
RLWHEEL.ACT			// Actor
-0.25 , 1 , 0.64		// Position
0				// Steerable flags
0				// Driven flags
0.008				// Suspension give
0.5				// Damping factor
0.95				// Fractional reduction in friction when slipping
79 , 83			// Friction angles
1.5				// Traction fractional multiplier
0.02				// Rolling resistance

	// Wheels entry #4
1				// Type
Right rear			// Identifier
RRWHEEL.ACT			// Actor
0.25 , 1 , 0.64		// Position
0				// Steerable flags
0				// Driven flags
0.008				// Suspension give
0.5				// Damping factor
0.95				// Fractional reduction in friction when slipping
79 , 83			// Friction angles
1.5				// Traction fractional multiplier
0.02				// Rolling resistance


6	// Number of bounds

polyhedron
10					// Bottom
-0.296380, 0.086892, -0.975624
-0.296380, 0.231981, -0.961272
-0.296380, 0.238020, 1.058689
-0.296380, 0.149869, 1.055395
-0.296380, 0.086892, 0.759647
0.296370, 0.086892, 0.759647
0.296370, 0.149869, 1.055395
0.296370, 0.238020, 1.058689
0.296370, 0.231981, -0.961272
0.296370, 0.086892, -0.975624

polyhedron
8					// Cab
-0.296380, 0.217316, -0.961194
-0.296380, 0.594156, -0.884414
-0.296380, 0.703954, -0.399658
-0.296380, 0.217316, -0.413461
0.296370, 0.217316, -0.413461
0.296370, 0.703954, -0.399658
0.296370, 0.594156, -0.884414
0.296370, 0.217316, -0.961194

polyhedron
8					// BoxTop
-0.296380, 0.714228, -0.470634
-0.296380, 0.771401, -0.469536
-0.296380, 0.774381, 1.026690
-0.296380, 0.714228, 1.038689
0.296370, 0.714228, 1.038689
0.296370, 0.774381, 1.026690
0.296370, 0.771401, -0.469536
0.296370, 0.714228, -0.470634

polyhedron
8					// BoxLeft
-0.294105, 0.216453, -0.423892
-0.294105, 0.759872, -0.423892
-0.294105, 0.759872, 1.022926
-0.294105, 0.216453, 1.022926
-0.254578, 0.216453, 1.022926
-0.254578, 0.759872, 1.022926
-0.254578, 0.759872, -0.423892
-0.254578, 0.216453, -0.423892

polyhedron
8					// BoxRight
0.254490, 0.216453, -0.423970
0.254490, 0.759872, -0.423970
0.254490, 0.759872, 1.022847
0.254490, 0.216453, 1.022847
0.294017, 0.216453, 1.022847
0.294017, 0.759872, 1.022847
0.294017, 0.759872, -0.423970
0.294017, 0.216453, -0.423970

polyhedron
6					// LootTriangle
-0.26 , 0.23 , 0.9 
-0.26 , 0.29 , 0.9
-0.26 , 0.23 , 1.02
 0.26 , 0.23 , 1.02
 0.26 , 0.29 , 0.9
 0.26 , 0.23 , 0.9 



0                           // Number of sub-parts.
END OF MECHANICS STUFF


1			// # Materials for shrapnel
0 , 0 , 0		// Black


// Damage vertices (Fire points)
1                       // engine point
1                       // transmission
1                       // driver      
5                       // steering    
1                       // lf brake    
1                       // rf brake    
1                       // lr brake    
1                       // rr brake    
1                       // lf wheel    
4                       // rf wheel    
6                       // lr wheel    
1                       // rr wheel    


CAMERA_POSITIONS
 0.0   , 0.08  ,-1.0		// bumper position
-0.155 , 0.415 ,-0.72		// cockpit position  , [use the 'AngleTriangle']

END					// The end.
