VERSION 2
C2SPATHER		// Name of this drone, for cross-referencing porpoises
CAR

1.8		// Mass (tonnes)
50, 50, 30	// Centre of mass, as %age distance from front, left, bottom (woof)
smooth	// Cornering (smooth/sharp)

variable	// Speed (constant/variable) -
	0.6		// Max accel (BRU/s/s, 1 BRU/s = 15mph approx.) 
	5.00		// Max speed (BRU/s)
	1.25		// Min speed (BRU/s)

0.5			// Crushability (0 = no crushing, 0.5 average softness, 1.0 very soft, 2.0 extremely soft) - 
	25 , 25	// Crush limits front, back as %age of total length of vehicle
	15 , 15	// Crush limits left, right
	0  , 30	// Crush limits bottom, top

respawn		// Ability to be resurrected after twattage (respawn / norespawn)
inline		// Orientation relative to path incline: inline (car, plane), vertical (cable car)
distance		// Processing - 'always' or 'distance'

// If zero between these two lines, a box based on the actor-to-bounds will be used instead

START OF BOUNDING SHAPES
1                           // Number of 'Bounding shapes' entries.

polyhedron
14					// number of points
-0.158325, 0.005000, -0.264370
-0.158325, 0.097831, -0.401714
-0.158325, 0.161425, -0.370386
-0.101841, 0.302753, 0.005083
-0.118794, 0.301737, 0.316099
-0.158325, 0.098847, 0.398911
-0.158325, 0.005000, 0.236333
0.156518, 0.005000, 0.236333
0.156518, 0.098847, 0.398911
0.116987, 0.301737, 0.316099
0.100034, 0.302753, 0.005083
0.156518, 0.161425, -0.370386
0.156518, 0.097831, -0.401714
0.156518, 0.005000, -0.264370



END OF BOUNDING SHAPES

START OF FUNKYGROOVY STUFF

steeringGroove
	FRPIVOT.ACT
	forward

steeringGroove
	FLPIVOT.ACT
	forward
	
spinnyGroove
	RRWHEEL.ACT
	x
	dronespeed
	forward
	0.13

spinnyGroove
	RLWHEEL.ACT
	x
	dronespeed
	forward
	0.13

spinnyGroove
	FRWHEEL.ACT
	x
	dronespeed
	forward
	0.13

spinnyGroove
	FLWHEEL.ACT
	x
	dronespeed
	forward
	0.13

END OF FUNKYGROOVY STUFF
